source: hasbro.com |
Sixth graders practiced this skill by taking turns describing objects to their classmates. We kept track of how many wrong answers were given until we had enough information to definitively identify the object ... usually at least three terms were needed.
The activity is similar to the board game Taboo!, where the person giving the clues has to avoid saying certain giveaway words. The students decided to play their own version during checkout the next week, using the terms on the card as the keywords.
You can play Taboo! at home with this online version.
There are also apps out there that you can download to your phone or tablet. Have fun!
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